Windows Sourcecode

Vielleicht können Sie sich auch (mit einem Augenzwinkern) über den gefundenen Windows-Source freuen: /* Source Code Windows 2000 */ #include „win31.h“ #include „win95.h“ #include „win98.h“ #include „workst~1.h“ #include „evenmore.h“ #include „oldstuff.h“ #include „billrulz.h“ #include „monopoly.h“ #include „backdoor.h“ #define INSTALL = HARD char make_prog_look_big(16000000); void main() { while(!CRASHED) { display_copyright_message(); display_bill_rules_message(); do_nothing_loop(); if (first_time_installation) { make_100_megabyte_swapfile(); do_nothing_loop(); totally_screw_up_HPFS_file_system(); search_and_destroy_the_rest_of-OS2(); make_futile_attempt_to_damage_Linux(); disable_Netscape(); disable_RealPlayer(); disable_Lotus_Products(); hang_system(); } write_something(anything); display_copyright_message(); do_nothing_loop(); do_some_stuff(); if (still_not_crashed) { display_copyright_message(); do_nothing_loop(); basically_run_windows_31(); do_nothing_loop(); } } if (detect_cache()) disable_cache(); if (fast_cpu()) { set_wait_states(lots); set_mouse(speed,very_slow); set_mouse(action,jumpy); set_mouse(reaction,sometimes); } /* printf(„Welcome to Windows 3.1“); */ /* printf(„Welcome to Windows 3.11“); */ /* printf(„Welcome to Windows 95“); */ /* printf(„Welcome to Windows NT 3.0“); */ /* printf(„Welcome to Windows 98“); */ /* printf(„Welcome to Windows NT 4.0“); */ printf(„Welcome to Windows 2000“); if (system_ok()) crash(to_dos_prompt) else system_memory = open(„a:\swp0001.swp“,O_CREATE); while(something) { sleep(5); get_user_input(); sleep(5); act_on_user_input(); sleep(5); } create_general_protection_fault(); }

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